Campus Sint Lukas Brussel •
Master students with the right spirit.
As a master student animation film you must have your development as an artist in mind, the creator's personal imagery, the commitment to think about the movies that do not yet exist.
Current technical developments and communication capabilities open up the prospects for you, but also require the gift to determine your own place in this complex and competitive world. Innovative thinking, creating your own universe, focused research, and knowing how to surround the right people will be very important to you now.
Content and self-esteem are the characteristics of the Sint Luke films, and taking risks is encouraged, but their own graphic style and / or animation technique obviously requires some technique and specific approach. A thorough and thoughtful research process is therefore an essential part of the success of your master's thesis.
Even taking initiatives such as visiting film festivals, organizing exhibitions as meetings with external specialists and inspiring artists from the professional film world are encouraged and form an essential part of your master's profile. Being self-employed and self-contributing is appreciated in such collaboration.
Group discussions and presentations require an extravert commitment from you and provide a broader mirror and context for your own work. The animation studio, the place where you work on your portfolio and preparing for the master's thesis, provides a theoretical framework with critical practices that, on the one hand, helps with the intended depth of your work as well as the required self-reflection of you as an artist.
Use the research you make to realize your thesis, to make your film content richer, deeper, more mature. The thesis is not a required number but an excellent opportunity to bring your movie to an even higher level.
As a master you must include your responsibility. You must be able to demonstrate that you can send a research, develop, translate and translate a concept into an interesting and self-contained movie that can enrich the intended field of work and that you can realize all of this within the imposed timeframe.
Your movie - like the corresponding thesis - is an opportunity to deepen you into a subject that personally appeals to you, to increase your knowledge about this and to translate it into an animation film (or other form of audiovisual work). who shows to the outside world what you have as a starting artist in your house. The master thesis is your visiting card to the outside world. A good self-sufficient quality work will open after graduation.
So make sure you are passionate about both the chosen subject, the chosen animation technique, and the chosen presentation form (movie, game, installation ...). Deepen all these choices sufficiently to make the difference with your end movie. Narrow your boundaries, try to innovate, add something that has not yet been shown in the field. In short, be the best in your own area.
Current technical developments and communication capabilities open up the prospects for you, but also require the gift to determine your own place in this complex and competitive world. Innovative thinking, creating your own universe, focused research, and knowing how to surround the right people will be very important to you now.
Content and self-esteem are the characteristics of the Sint Luke films, and taking risks is encouraged, but their own graphic style and / or animation technique obviously requires some technique and specific approach. A thorough and thoughtful research process is therefore an essential part of the success of your master's thesis.
Even taking initiatives such as visiting film festivals, organizing exhibitions as meetings with external specialists and inspiring artists from the professional film world are encouraged and form an essential part of your master's profile. Being self-employed and self-contributing is appreciated in such collaboration.
Group discussions and presentations require an extravert commitment from you and provide a broader mirror and context for your own work. The animation studio, the place where you work on your portfolio and preparing for the master's thesis, provides a theoretical framework with critical practices that, on the one hand, helps with the intended depth of your work as well as the required self-reflection of you as an artist.
Use the research you make to realize your thesis, to make your film content richer, deeper, more mature. The thesis is not a required number but an excellent opportunity to bring your movie to an even higher level.
As a master you must include your responsibility. You must be able to demonstrate that you can send a research, develop, translate and translate a concept into an interesting and self-contained movie that can enrich the intended field of work and that you can realize all of this within the imposed timeframe.
Your movie - like the corresponding thesis - is an opportunity to deepen you into a subject that personally appeals to you, to increase your knowledge about this and to translate it into an animation film (or other form of audiovisual work). who shows to the outside world what you have as a starting artist in your house. The master thesis is your visiting card to the outside world. A good self-sufficient quality work will open after graduation.
So make sure you are passionate about both the chosen subject, the chosen animation technique, and the chosen presentation form (movie, game, installation ...). Deepen all these choices sufficiently to make the difference with your end movie. Narrow your boundaries, try to innovate, add something that has not yet been shown in the field. In short, be the best in your own area.